﻿/*****************************************************************************  

 Version: 0.1
 Website: http://www.visuagile.com/
 
 Copyright (c) Yoganand R. All rights reserved.
 For continued development and updates, visit http://yogsbreath.net
 
 ******************************************************************************/

using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;

namespace VisualAgile.Model
{


    [Serializable]
    public class Story  
    {
        /// <summary>
        /// Created Date
        /// </summary>
        public virtual DateTime CreateTime
        {
            get;
            set;
        }

        /// <summary>
        /// Created by
        /// </summary>
        public virtual System.String Creator
        {
            get;
            set;
        }

        /// <summary>
        /// Story ID
        /// </summary>
        public virtual Guid StoryID
        {
            get;
            set;
        }

        /// <summary>
        /// Feature ID
        /// </summary>
        public virtual Feature Feature
        {
            get;
            set;
        }

        /// <summary>
        /// Iteration ID
        /// </summary>
        public virtual System.String IterationID
        {
            get;
            set;
        }       

        /// <summary>
        /// Story name
        /// </summary>
        public virtual System.String Name
        {
            get;
            set;
        }

        /// <summary>
        /// color
        /// </summary>
        public virtual System.String Color
        {
            get;
            set;
        }

        /// <summary>
        /// Story size
        /// </summary>
        public virtual float Size
        {
            get;
            set;
        }

        /// <summary>
        /// Is initial story
        /// </summary>
        public virtual System.Boolean Primary
        {
            get;
            set;
        }

        /// <summary>
        /// tag
        /// </summary>
        public virtual System.String Card
        {
            get;
            set;
        }

        /// <summary>
        /// Full size
        /// </summary>
        public virtual System.String Observations
        {
            get;
            set;
        }      
    }
}
